Why AIT?

Currently, there are multiple NFT standards that cater to different use cases, each with its own advantages and disadvantages. However, INFT aims to minimize the interaction element, known as the Minimal Interaction Model (MIM), and its design goal is to cover NFT interactions in all metaverses. From the smallest details like the beard on an NFT avatar to the metaverse itself, they can all be abstracted as MIM, similar to how HTML can express various types of information.

Economists have traditionally regarded commodities as the smallest elements of markets or societies. In academic works, for example, "Capital" describes commodities as the "smallest elements of a capitalist society," or in a relatively popular publication like "Macroeconomics: The Framework of Economic Operation," it states that "a large number of buyers and sellers exchanging the same commodity constitutes a market." However, in the metaverse, this concept has changed. Commodities are completely deconstructed, and the forms of interaction have also changed. To illustrate this concept more concretely, let's consider a simple example:

Imagine a blockchain-based battle game where characters have an attribute called "Wisdom," which reduces the time required for characters to learn new skills. Unlike traditional games, players can acquire this attribute by purchasing books on an NFT book trading platform. The attribute value is determined by ratings on the platform, without requiring the players to actually read the books. At the same time, authors can receive substantial rewards from the game players, giving them a reason to offer their books for free public access. This mechanism deconstructs the value of commodities, separating the true utility value of a book—its "knowledge value"—while creating value for another "attribute." In other words, we are further subdividing the "minimalized commodity" into smaller units, enabling a collaborative environment between authors, NFT book trading platforms, "blockchain Douban" (a reference to a popular Chinese book review website), game developers, and game players, reminiscent of the Open Access internet world advocated by Aaron Swartz.

In addition to this, it is not surprising to further "minimize" the commodity itself. For example, Loot deconstructs the "attribute value" from characters. In the real world, we can deconstruct a piece of clothing into concepts, graphic design, fashion design, layout design, materials, factories, quality inspection, and so on—all in the form of NFTs. Through social collaboration, including consumers, these elements can freely come together to form a "commodity," leading to a reconstruction of the fashion industry.

To achieve all of this, extensive collaboration between individuals and organizations is required. A high-availability universal abstract standard will make this collaboration possible, which is the ultimate goal of AIT.

What is AIT?

AIT is an NFT standard that abstracts NFTs into minimal elements and interactions.

We abstract NFTs as "attribute sets," and each attribute in the set can contain slots for inserting NFTs. The inserted NFTs can be further divided until reaching the "minimal element." The "protocol" is responsible for ensuring compatibility of slots, rendering specifications, and data logic.

Atomicity

NFTs should be the "smallest interactive elements." AIT combines different minimal elements through slots to form different objects. You can think of traditional NFTs as reaching the molecular level, considering molecules to be indivisible, while AIT operates at the atomic level.

Interoperability

Interoperability between NFTs is crucial. One NFT can interact with another NFT, allowing them to be of different types and minted by different issuers. This is similar to the mutual influence between different objects in the real world. For example, raindrops falling on clothes make them wet, and the raindrops disappear. AIT can simulate such interactions.